the group started out near the village of Jondar on the way to village they discovered an abandoned camp after some investigating then found a cave hidden in the hill side the party investigates and find some goblins and some tied up woodsmen. after freeing the woodsmen they keep exploring the cave and they find some strange temple like building built in the cave. on entering the cave they come across some more goblins and a hobgoblin. after some fire spells and massive hits they take down the baddies and find a chest of goodies and some scrolls which turned out to be a slave market book keeping .
on returning to town they and being cheered as hero by the woodsman then spend a few days in town recovering from there battle and learn of more missing people along the forest woodcutter camps and villages.
they find some strange tracks of orc and hobgoblins heading on what looks to be a forced march away from the way the group has come after a few days trailing the tracks they come to a sea side ruins of a very old fort.
after an encounter with a poop fling madman and some searching of the ruins they find a hidden way below the ruins and encounter some kobold and some females who have eggs they decided to leave the females alone and keep checking out this underground they find a secret passage to a cave like section which looks to be a ore mine.
as they delve deeper in the caves they find a encampment of kobolds who seem to have forge set up and are making armor. not feeling up to battle 60 or so armed and armored koblods they decide to go look for help in a local town.
there guide they picked up on the way leads them to a fishing village a few hours south of the ruins where they report to the locals of the massing of koblods not far from there doors
the villages send word to a local lord and the group awaits some men to help with the problem.
the next morning a sgt. and his 4 tropps come to town looking for the ones who reported the koblods and explain his lord will jot send more men without proof of these wild tails.
so the group set off back to the ruins with the men and find that some of the area has been flooded so they explore the other halls they dint last trip and find some koblod zombies. after some lucky turning by the cleric and lots of lamp oil the zombies are defeated but more flooded rooms await one room they find without flood is a large water storage room. on the far side they find a sailed room with marking and they decied to open it after a hr of work they manage to open it and find a crypt door that is trapped. after getting by this they find some golems and thinking better close and sailed the door as they fled . the sgt. happy with some armored corpses they which where floating in a side tunnel. the group decided they had enough of the place for now and head to town. after parting ways with the sgt they get a ship to the capital down the shore and spend a few weeks training and enjoying the festivals.
continued in the next session 2/25/1044yk